package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2001-2020 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Spell_MageArmor extends Spell
{

	@Override
	public String ID()
	{
		return "Spell_MageArmor";
	}

	private final static String localizedName = CMLib.lang().L("Mage Armor");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Mage Armor)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_BENEFICIAL_SELF;
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_MOBS;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_SPELL|Ability.DOMAIN_ABJURATION;
	}

	Armor theArmor=null;

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;
		if((canBeUninvoked())
		&&(theArmor!=null))
		{
			theArmor.destroy();
			mob.location().recoverRoomStats();
		}
		super.unInvoke();
		if(canBeUninvoked())
			if((mob.location()!=null)&&(!mob.amDead()))
				mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> magical armor fades away."));
	}

	@Override
	public int castingQuality(final MOB mob, final Physical target)
	{
		if(mob!=null)
		{
			if(target instanceof MOB)
			{
				if(((MOB)target).freeWearPositions(Wearable.WORN_TORSO,(short)0,(short)0)==0)
					return Ability.QUALITY_INDIFFERENT;
			}
		}
		return super.castingQuality(mob,target);
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		MOB target=mob;
		if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
			target=(MOB)givenTarget;
		if(target.fetchEffect(this.ID())!=null)
		{
			mob.tell(target,null,null,L("<S-NAME> <S-IS-ARE> already wearing mage armor."));
			return false;
		}

		if(target.freeWearPositions(Wearable.WORN_TORSO,(short)0,(short)0)==0)
		{
			mob.tell(L("You are already wearing something on your torso!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			invoker=mob;
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("A magical breast plate appears around <S-NAME>."):L("^S<S-NAME> invoke(s) a magical glowing breast plate!^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				theArmor=CMClass.getArmor("GlowingMageArmor");
				theArmor.basePhyStats().setArmor(theArmor.basePhyStats().armor()+super.getXLEVELLevel(mob));
				theArmor.setLayerAttributes(Armor.LAYERMASK_SEETHROUGH);
				mob.addItem(theArmor);
				theArmor.wearAt(Wearable.WORN_TORSO);
				theArmor.recoverPhyStats();
				success=beneficialAffect(mob,target,asLevel,0)!=null;
				mob.location().recoverRoomStats();
			}
		}
		else
			return beneficialWordsFizzle(mob,target,L("<S-NAME> attempt(s) to invoke magical protection, but fail(s)."));

		// return whether it worked
		return success;
	}
}
