package com.planet_ink.coffee_mud.Behaviors;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2020 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class ROMPatrolman extends StdBehavior
{
	@Override
	public String ID()
	{
		return "ROMPatrolman";
	}
	int tickTock=0;

	@Override
	public String accountForYourself()
	{
		return "gang member passifying";
	}

	public void keepPeace(final MOB observer)
	{
		if(!canFreelyBehaveNormal(observer))
			return;
		MOB victim=null;
		for(int i=0;i<observer.location().numInhabitants();i++)
		{
			final MOB inhab=observer.location().fetchInhabitant(i);
			if((inhab!=null)&&(inhab.isInCombat()))
			{
				if(inhab.phyStats().level()>inhab.getVictim().phyStats().level())
					victim=inhab;
				else
					victim=inhab.getVictim();
			}
		}

		if(victim==null)
			return;
		if(BrotherHelper.isBrother(victim,observer,false))
			return;
		observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> blow(s) down hard on <S-HIS-HER> whistle. ***WHEEEEEEEEEEEET***"));
		for(final Enumeration<Room> r=observer.location().getArea().getMetroMap();r.hasMoreElements();)
		{
			final Room R=r.nextElement();
			if((R!=observer.location())&&(R.numPCInhabitants()>0))
				R.showHappens(CMMsg.MSG_NOISE,L("You hear a shrill whistling sound in the distance."));
		}

		Item weapon=observer.fetchWieldedItem();
		if(weapon==null)
			weapon=observer.getNaturalWeapon();
		boolean makePeace=false;
		boolean fight=false;
		switch(CMLib.dice().roll(1,7,-1))
		{
		case 0:
			observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> yell(s) 'All roit! All roit! break it up!'^?"));
			makePeace=true;
			break;
		case 1:
			observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> sigh(s) 'Society's to blame, but what's a bloke to do?'^?"));
			fight=true;
			break;
		case 2:
			observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> mumble(s) 'bloody kids will be the death of us all.'^?"));
			break;
		case 3:
			observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> yell(s) 'Stop that! Stop that!' and attack(s).^?"));
			fight=true;
			break;
		case 4:
			observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> pull(s) out his billy and go(es) to work."));
			fight=true;
			break;
		case 5:
			observer.location().show(observer,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> sigh(s) in resignation and proceed(s) to break up the fight."));
			makePeace=true;
			break;
		case 6:
			observer.location().show(observer,null,CMMsg.MSG_SPEAK,L("^T<S-NAME> say(s) 'Settle down, you hooligans!'^?"));
			break;
		 }

		if(makePeace)
		{
			final Room room=observer.location();
			for(int i=0;i<room.numInhabitants();i++)
			{
				final MOB inhab=room.fetchInhabitant(i);
				if((inhab!=null)
				&&(inhab.isInCombat())
				&&(inhab.getVictim().isInCombat())
				&&((observer.phyStats().level()>(inhab.phyStats().level()+5))
				&&(!CMLib.flags().isEvil(observer))))
				{
					final String msg="<S-NAME> stop(s) <T-NAME> from fighting with "+inhab.getVictim().name();
					final CMMsg msgs=CMClass.getMsg(observer,inhab,CMMsg.MSG_NOISYMOVEMENT,msg);
					if(observer.location().okMessage(observer,msgs))
					{
						final MOB ivictim=inhab.getVictim();
						if(ivictim!=null)
							ivictim.makePeace(true);
					}
				}
			}
		}
		else
		if(fight)
			CMLib.combat().postAttack(observer,victim,weapon);
	}

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		super.tick(ticking,tickID);

		if(tickID!=Tickable.TICKID_MOB)
			return true;
		final MOB mob=(MOB)ticking;
		tickTock--;
		if(tickTock<=0)
		{
			tickTock=CMLib.dice().roll(1,3,0);
			keepPeace(mob);
		}
		return true;
	}
}
