package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Spell_Nightmare extends Spell
{

	@Override
	public String ID()
	{
		return "Spell_Nightmare";
	}

	private final static String localizedName = CMLib.lang().L("Nightmare");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Having a nightmare)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int maxRange()
	{
		return adjustedMaxInvokerRange(1);
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_MALICIOUS;
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_MOBS;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_SPELL|Ability.DOMAIN_ILLUSION;
	}

	@Override
	public long flags()
	{
		return super.flags() | Ability.FLAG_MINDALTERING|Ability.FLAG_FEARING;
	}

	public int amountRemaining=0;
	boolean notAgainThisRound=false;

	@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if(!(affected instanceof MOB))
			return true;

		final MOB mob=(MOB)affected;

		// when this spell is on a MOBs Affected list,
		// it should consistantly prevent the mob
		// from trying to do ANYTHING except sleep

		if(msg.amISource(mob))
		{
			if((!msg.sourceMajor(CMMsg.MASK_ALWAYS))
			&&((msg.sourceMajor(CMMsg.MASK_HANDS))
			||(msg.sourceMajor(CMMsg.MASK_MOVE)))
			||(msg.sourceMinor()==CMMsg.TYP_RECALL))
			{
				if(!notAgainThisRound)
				{
					final Room R=mob.location();
					Item I=null;
					MOB M=null;
					if(R!=null)
					{
						switch(CMLib.dice().roll(1,10,0))
						{
						case 1:
							I=mob.fetchWieldedItem();
							if(I!=null)
								mob.tell(mob,I,null,L("<T-NAME> rips away your flesh."));
							break;
						case 2:
							I=mob.fetchWieldedItem();
							if(I!=null)
								mob.tell(mob,I,null,L("<T-NAME> seems to wrap itself around you."));
							break;
						case 3:
							I=mob.fetchWieldedItem();
							if(I!=null)
								mob.tell(mob,I,null,L("<T-NAME> seems to bend around your hands."));
							break;
						case 4:
							mob.tell(L("You see your flesh melting away in large chunks."));
							break;
						case 5:
							M=R.fetchRandomInhabitant();
							if(M!=null)
								mob.tell(mob,M,null,L("<T-NAME> glare(s) at you, taking on a horrifying form."));
							break;
						case 6:
							M=R.fetchRandomInhabitant();
							if(M!=null)
								mob.tell(mob,M,null,L("<T-NAME> rip(s) open <T-HIS-HER> jaws and stuff(s) you in it."));
							break;
						case 7:
							M=R.fetchRandomInhabitant();
							if(M!=null)
								mob.tell(mob,M,null,L("<T-NAME> rip(s) up <T-HIS-HER> flesh in front of you."));
							break;
						case 8:
							M=R.fetchRandomInhabitant();
							if(M!=null)
								mob.tell(mob,M,null,L("<T-NAME> become(s) a horrifying image of terror."));
							break;
						case 9:
							mob.tell(mob,null,null,L("The nightmare consumes your mind, taking you into madness."));
							break;
						case 10:
							M=R.fetchRandomInhabitant();
							if(M!=null)
								mob.tell(mob,M,null,L("<T-NAME> <T-IS-ARE> trying to take control of your mind."));
							break;
						}
					}
					notAgainThisRound=true;
					switch(CMLib.dice().roll(1,10,0))
					{
					case 1:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> struggle(s) with an imaginary foe."));
						break;
					case 2:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> scream(s) in horror!"));
						break;
					case 3:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> beg(s) for mercy."));
						break;
					case 4:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> grab(s) <S-HIS-HER> head and cr(ys)."));
						break;
					case 5:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> whimper(s)."));
						break;
					case 6:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> look(s) terrified!"));
						break;
					case 7:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> swipe(s) at <S-HIS-HER> feet and arms."));
						break;
					case 8:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> claw(s) at the air."));
						break;
					case 9:	mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> shiver(s) in fear."));
						break;
					case 10:mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,
						L("<S-NAME> shake(s) in anticipation of horror!"));
						break;
					}
					amountRemaining-=(int)Math.round(CMath.mul(mob.charStats().getStat(CharStats.STAT_INTELLIGENCE),2.5));
					if(amountRemaining<0)
						unInvoke();
				}
				return false;
			}
		}
		return super.okMessage(myHost,msg);
	}

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;

		super.unInvoke();
		if((canBeUninvoked())
		&&(!mob.amDead())
		&&(mob.location()!=null))
			mob.location().show(mob,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> manage(s) to wake up from <S-HIS-HER> nightmare."));
	}

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		if(tickID==Tickable.TICKID_MOB)
			notAgainThisRound=false;
		return super.tick(ticking,tickID);
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		final MOB target=this.getTarget(mob,commands,givenTarget);
		if(target==null)
			return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			invoker=mob;
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> whisper(s) to <T-NAMESELF>.^?"));
			final CMMsg msg2=CMClass.getMsg(mob,target,this,CMMsg.MSK_CAST_MALICIOUS_VERBAL|CMMsg.TYP_MIND|(auto?CMMsg.MASK_ALWAYS:0),null);
			if((mob.location().okMessage(mob,msg))||(mob.location().okMessage(mob,msg2)))
			{
				mob.location().send(mob,msg);
				mob.location().send(mob,msg2);
				if((msg.value()<=0)&&(msg2.value()<=0))
				{
					amountRemaining=100;
					amountRemaining=(int)Math.round(CMath.mul(amountRemaining, target.basePhyStats().speed()));
					maliciousAffect(mob,target,asLevel,10,-1);
					target.location().show(target,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> go(es) into the throes of a horrendous nightmare!!"));
				}
			}
		}
		else
			return maliciousFizzle(mob,target,L("<S-NAME> whisper(s) to <T-NAMESELF>, but the spell fades."));

		// return whether it worked
		return success;
	}
}
