package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Spell_WallOfFire extends Spell
{

	@Override
	public String ID()
	{
		return "Spell_WallOfFire";
	}

	private final static String localizedName = CMLib.lang().L("Wall of Fire");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Wall of Fire)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int maxRange()
	{
		return adjustedMaxInvokerRange(10);
	}

	@Override
	public int minRange()
	{
		return 1;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_OK_SELF;
	}

	@Override
	public int enchantQuality()
	{
		return Ability.QUALITY_INDIFFERENT;
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_ITEMS;
	}

	@Override
	protected int canTargetCode()
	{
		return 0;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_SPELL|Ability.DOMAIN_CONJURATION;
	}

	@Override
	public long flags()
	{
		return Ability.FLAG_HEATING|Ability.FLAG_FIREBASED;
	}

	protected Item theWall=null;
	protected String deathNotice="";

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		if(tickID==Tickable.TICKID_MOB)
		{
			if((invoker!=null)
			   &&(theWall!=null)
			   &&(invoker.location()!=null))
			{
				final Room room=invoker.location();
				if(!invoker.location().isContent(theWall))
					unInvoke();
				else
				for(int m=0;m<room.numInhabitants();m++)
				{
					final MOB mob=room.fetchInhabitant(m);
					if((mob!=null)
					&&(mob!=invoker)
					&&(mob.isInCombat())
					&&(mob.getVictim()==invoker)
					&&(mob.rangeToTarget()==1))
					{
						final int invokerAdjustedLevel=super.adjustedLevel(invoker, 0);
						final int levelCap=mob.phyStats().level()+CMProps.getIntVar(CMProps.Int.EXPRATE);
						final int invokerLevel=invokerAdjustedLevel>levelCap?levelCap:invokerAdjustedLevel;
						final int damage = CMLib.dice().roll((int)Math.round((invokerLevel+super.getXLEVELLevel(invoker())+(2.0*super.getX1Level(invoker())))/4.0),6,1);
						CMLib.combat().postDamage(invoker,mob,this,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The wall of fire flares and <DAMAGE> <T-NAME>!"));
						if((!mob.isInCombat())&&(mob.isMonster())&&(mob!=invoker)&&(invoker!=null)&&(mob.location()==invoker.location())&&(mob.location().isInhabitant(invoker))&&(CMLib.flags().canBeSeenBy(invoker,mob)))
							CMLib.combat().postAttack(mob,invoker,mob.fetchWieldedItem());
					}
				}
			}
		}
		return super.tick(ticking,tickID);
	}

	@Override
	public void unInvoke()
	{
		super.unInvoke();
		if(canBeUninvoked())
		{
			if((theWall!=null)
			&&(theWall.owner()!=null)
			&&(theWall.owner() instanceof Room)
			&&(((Room)theWall.owner()).isContent(theWall)))
			{
				final MOB actorM=(invoker!=null)? invoker : CMLib.map().deity();
				((Room)theWall.owner()).show(actorM,null,CMMsg.MSG_OK_VISUAL,deathNotice);
				final Item wall=theWall;
				theWall=null;
				wall.destroy();
			}
		}
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		if((!mob.isInCombat())||(mob.rangeToTarget()<1))
		{
			mob.tell(L("You really should be in ranged combat to cast this."));
			return false;
		}
		for(int i=0;i<mob.location().numItems();i++)
		{
			final Item I=mob.location().getItem(i);
			if((I!=null)&&(I.fetchEffect(ID())!=null))
			{
				mob.tell(L("There is already a wall of fire here."));
				return false;
			}
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final Physical target = mob.location();

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{

			final CMMsg msg = CMClass.getMsg(mob, target, this,verbalCastCode(mob,target,auto),L(auto?"A blazing wall of fire appears!":"^S<S-NAME> conjur(s) up a blazing wall of fire!^?")+CMLib.protocol().msp("fireball.wav",10));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				final Item I=CMClass.getItem("GenItem");
				I.setName(L("a wall of fire"));
				I.setDisplayText(L("a blazing wall of fire is burning here"));
				I.setDescription(L("The flames are high and hot."));
				I.setMaterial(RawMaterial.RESOURCE_NOTHING);
				I.basePhyStats().setDisposition(I.basePhyStats().disposition()|PhyStats.IS_LIGHTSOURCE);
				CMLib.flags().setGettable(I,false);
				I.recoverPhyStats();
				mob.location().addItem(I);
				theWall=I;
				deathNotice="The wall of fire flickers...";
				beneficialAffect(mob,I,asLevel,20);
			}
		}
		else
			return beneficialWordsFizzle(mob,null,L("<S-NAME> incant(s), but the magic fizzles."));

		// return whether it worked
		return success;
	}
}
