package com.planet_ink.coffee_mud.Abilities.Prayers;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2003-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Prayer_DivineLuck extends Prayer
{
	@Override
	public String ID()
	{
		return "Prayer_DivineLuck";
	}

	private final static String localizedName = CMLib.lang().L("Divine Luck");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Divine Luck)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_PRAYER|Ability.DOMAIN_HOLYPROTECTION;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_BENEFICIAL_SELF;
	}

	@Override
	public long flags()
	{
		return Ability.FLAG_NEUTRAL;
	}

	@Override
	protected int canAffectCode()
	{
		return Ability.CAN_MOBS;
	}

	@Override
	protected int canTargetCode()
	{
		return 0;
	}

	@Override
	public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
	{
		super.affectCharStats(affectedMOB,affectableStats);
		for(final int i : CharStats.CODES.SAVING_THROWS())
			affectableStats.setStat(i,
				affectableStats.getStat(i)
					+1+((affectedMOB.phyStats().level()+(2*getXLEVELLevel(invoker())))/5));
	}

	@Override
	public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
	{
		super.affectPhyStats(affected,affectableStats);
		if(affected==null)
			return;
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;
		final int xlvl=super.getXLEVELLevel(invoker());
		affectableStats.setAttackAdjustment(affectableStats.attackAdjustment()+((affected.phyStats().level()+(2*xlvl))/5)+1);
		affectableStats.setDamage(affectableStats.damage()+((affected.phyStats().level()+(2*xlvl))/5)+1);

		if(mob.isInCombat())
		{
			final MOB victim=mob.getVictim();
			if(CMLib.flags().isEvil(victim))
				affectableStats.setArmor(affectableStats.armor()-5-xlvl);
		}
	}

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;

		super.unInvoke();

		if(canBeUninvoked())
			mob.tell(L("Your divine luck is over."));
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		Physical target=mob;
		if((auto)&&(givenTarget!=null))
			target=givenTarget;
		if(target.fetchEffect(this.ID())!=null)
		{
			mob.tell(mob,target,null,L("<T-NAME> <T-IS-ARE> already affected by @x1.",name()));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> become(s) divinely lucky."):L("^S<S-NAME> @x1 for divine luck.^?",prayWord(mob)));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			return beneficialWordsFizzle(mob,null,L("<S-NAME> @x1, but as luck would have it, there's no answer.",prayWord(mob)));

		// return whether it worked
		return success;
	}
}
