package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2001-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Thief extends StdCharClass
{
	@Override
	public String ID()
	{
		return "Thief";
	}

	private final static String localizedStaticName = CMLib.lang().L("Thief");

	@Override
	public String name()
	{
		return localizedStaticName;
	}

	@Override
	public String baseClass()
	{
		return "Thief";
	}

	@Override
	public int getBonusPracLevel()
	{
		return 1;
	}

	@Override
	public int getBonusAttackLevel()
	{
		return 0;
	}

	@Override
	public int getAttackAttribute()
	{
		return CharStats.STAT_DEXTERITY;
	}

	@Override
	public int getLevelsPerBonusDamage()
	{
		return 5;
	}

	@Override
	public String getMovementFormula()
	{
		return "6*((@x2<@x3)/18)";
	}

	@Override
	public String getHitPointsFormula()
	{
		return "((@x6<@x7)/3)+(1*(1?10))";
	}

	@Override
	public String getManaFormula()
	{
		return "((@x4<@x5)/6)+(1*(1?3))";
	}

	@Override
	public int allowedArmorLevel()
	{
		return CharClass.ARMOR_LEATHER;
	}

	@Override
	public int allowedWeaponLevel()
	{
		return CharClass.WEAPONS_THIEFLIKE;
	}

	private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();

	@Override
	protected Set<Integer> disallowedWeaponClasses(final MOB mob)
	{
		return disallowedWeapons;
	}

	public Thief()
	{
		super();
		maxStatAdj[CharStats.STAT_DEXTERITY]=7;
	}

	@Override
	public void initializeClass()
	{
		super.initializeClass();
		if(!ID().equals(baseClass()))
			return;
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Ranged",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",50,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Sword",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Apothecary",false,"+WIS 12");
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ThievesCant",75,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Unbinding",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",50,false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Thief_Swipe",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_Hide",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_SneakAttack",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_Countertracking",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_CaseJoint",true);

		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Thief_Sneak",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Thief_Autosneak",false,CMParms.parseSemicolons("*_Sneak",true));

		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Thief_DetectTraps",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Skill_Dirt",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Thief_Pick",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Skill_Dodge",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Thief_Peek",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Thief_UsePoison",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Skill_IdentifyPoison",false,CMParms.parseSemicolons("Apothecary",true));

		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Thief_RemoveTraps",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_Disarm",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Skill_DecipherScript",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Thief_Observation",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Skill_Parry",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Thief_BackStab",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_Haggle",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Thief_Steal",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Skill_Trip",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Skill_WandUse",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Thief_Listen",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Skill_TwoWeaponFighting",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Thief_Graffiti",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Thief_Detection",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Thief_Bind",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Thief_Arsonry",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Thief_Surrender",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Fighter_RapidShot",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_Snatch",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Spell_ReadMagic",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_ConcealItem",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Thief_SilentGold",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_DetectInvisible",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Thief_Hideout",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Thief_Shadow",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Attack2",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Thief_CarefulStep",true);

		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_SilentLoot",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_Comprehension",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_SetDecoys",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Distract",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Snatch",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Spell_Ventriloquate",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Thief_Lore",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Thief_Alertness",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Skill_AttackHalf",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Thief_Sap",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Thief_Panhandling",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Thief_ConcealDoor",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Thief_Flank",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Thief_ImprovedDistraction",false,CMParms.parseSemicolons("Thief_Distract",true));

		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Thief_Trap",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Skill_Warrants",true);

		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Thief_Bribe",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Thief_EscapeBonds",false);
		CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Thief_ConcealWalkway",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Thief_Ambush",true);
		CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Thief_Squatting",false);

		CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Thief_Nondetection",true);
	}

	@Override
	public int availabilityCode()
	{
		return Area.THEME_FANTASY;
	}

	private final String[] raceRequiredList=new String[]{"All"};

	@Override
	public String[] getRequiredRaceList()
	{
		return raceRequiredList;
	}

	@SuppressWarnings("unchecked")
	private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
		new Pair<String,Integer>("Dexterity",Integer.valueOf(9))
	};

	@Override
	public Pair<String, Integer>[] getMinimumStatRequirements()
	{
		return minimumStatRequirements;
	}

	@Override
	public List<Item> outfit(final MOB myChar)
	{
		if(outfitChoices==null)
		{
			final Weapon w=CMClass.getWeapon("Shortsword");
			if(w == null)
				return new Vector<Item>();
			outfitChoices=new Vector<Item>();
			outfitChoices.add(w);
		}
		return outfitChoices;
	}

	@Override
	public void grantAbilities(final MOB mob, final boolean isBorrowedClass)
	{
		super.grantAbilities(mob,isBorrowedClass);
		if(mob.playerStats()==null)
		{
			final List<AbilityMapper.AbilityMapping> V=CMLib.ableMapper().getUpToLevelListings(ID(),
												mob.charStats().getClassLevel(ID()),
												false,
												false);
			for(final AbilityMapper.AbilityMapping able : V)
			{
				final Ability A=CMClass.getAbility(able.abilityID());
				if((A!=null)
				&&(!CMLib.ableMapper().getAllQualified(ID(),true,A.ID()))
				&&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID())))
					giveMobAbility(mob,A,CMLib.ableMapper().getDefaultProficiency(ID(),true,A.ID()),CMLib.ableMapper().getDefaultParm(ID(),true,A.ID()),isBorrowedClass);
			}
		}
	}

	@Override
	public void executeMsg(final Environmental myHost, final CMMsg msg)
	{
		if(myHost instanceof MOB)
		{
			final MOB myChar=(MOB)myHost;
			if(msg.amISource(myChar)
			&&(!myChar.isMonster())
			&&(msg.sourceCode()==CMMsg.MSG_THIEF_ACT)
			&&(msg.target() instanceof MOB)
			&&(msg.targetMessage()==null)
			&&(msg.tool() instanceof Ability)
			&&(myChar.charStats().getCurrentClass()==this)
			&&((msg.tool().ID().equals("Thief_Pick")&&(msg.value()==1))
				||(msg.tool().ID().equals("Thief_RemoveTraps")&&(msg.value()==1))
				||(CMath.bset(((Ability)msg.tool()).flags(),Ability.FLAG_STEALING))))
			{
				final int xp=CMLib.flags().isAliveAwakeMobileUnbound((MOB)msg.target(), true)?10:5;
				CMLib.leveler().postExperience(myChar,(MOB)msg.target()," for a successful "+msg.tool().name(),xp,false);
			}
		}
		super.executeMsg(myHost,msg);
	}

	@Override
	public String getOtherBonusDesc()
	{
		return L("Bonus experience for using certain skills.");
	}
}
