package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Chant_Earthquake extends Chant
{
	@Override
	public String ID()
	{
		return "Chant_Earthquake";
	}

	private final static String localizedName = CMLib.lang().L("Quake");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Quaking)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_CHANT|Ability.DOMAIN_ROCKCONTROL;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_MALICIOUS;
	}

	@Override
	public int maxRange()
	{
		return adjustedMaxInvokerRange(3);
	}

	@Override
	protected int canAffectCode()
	{
		return 0;
	}

	@Override
	protected int canTargetCode()
	{
		return 0;
	}

	protected boolean oncePerRd=false;

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		oncePerRd=false;
		return super.tick(ticking,tickID);
	}

	@Override
	public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
	{
		super.affectPhyStats(affected,affectableStats);
		// when this spell is on a MOBs Affected list,
		// it should consistantly put the mob into
		// a sleeping state, so that nothing they do
		// can get them out of it.
		affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SITTING);
	}

	@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return super.okMessage(myHost,msg);
		final MOB mob=(MOB)affected;
		if((msg.amISource(mob))
		&&(msg.sourceMinor()==CMMsg.TYP_STAND)
		&&(mob.location()!=null))
		{
			if(!oncePerRd)
			{
				oncePerRd=true;
				mob.location().show(mob,null,CMMsg.MASK_ALWAYS|CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> attempt(s) to stand up, and falls back down!"));
			}
			return false;
		}
		return super.okMessage(myHost,msg);
	}

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;

		super.unInvoke();
		if(canBeUninvoked())
		{
			if((mob.location()!=null)&&(!mob.amDead()))
			{
				final CMMsg msg=CMClass.getMsg(mob,null,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> regain(s) <S-HIS-HER> feet as the ground stops shaking."));
				if(mob.location().okMessage(mob,msg))
				{
					mob.location().send(mob,msg);
					CMLib.commands().postStand(mob,true, false);
				}
			}
			else
				mob.tell(L("The movement under your feet stops."));
		}
	}

	@Override
	public int castingQuality(final MOB mob, final Physical target)
	{
		if(mob!=null)
		{
			if(target instanceof MOB)
			{
				final Set<MOB> h=properTargets(mob,target,false);
				if((h==null)||(h.size()==0))
					return Ability.QUALITY_INDIFFERENT;
			}
		}
		return super.castingQuality(mob,target);
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		final Set<MOB> h=properTargets(mob,givenTarget,auto);
		if((h==null)||(h.size()==0))
		{
			mob.tell(L("There doesn't appear to be anyone here worth shaking up."));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{

			if(mob.location().show(mob,null,this,verbalCastCode(mob,null,auto),L(auto?"":"^S<S-NAME> chant(s) thunderously.^?")+CMLib.protocol().msp("earthquake.wav",40)))
			{
				for (final Object element : h)
				{
					final MOB target=(MOB)element;

					final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),null);
					if(CMLib.flags().isInFlight(target))
						mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> seem(s) unaffected."));
					else
					if((mob.location().okMessage(mob,msg))&&(target.fetchEffect(this.ID())==null))
					{
						mob.location().send(mob,msg);
						if(msg.value()<=0)
						{
							if(target.charStats().getBodyPart(Race.BODY_LEG)>0)
							{
								success=maliciousAffect(mob,target,asLevel,3,-1)!=null;
								if(success)
								{
									if(target.location()==mob.location())
										CMLib.combat().postDamage(mob,target,this,20,CMMsg.MASK_ALWAYS|CMMsg.TYP_CAST_SPELL,-1,L("The ground underneath <T-NAME> shakes as <T-NAME> fall(s) to the ground!!"));
								}
							}
							else
								mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> seem(s) unaffected by the quake."));
						}
					}
				}
			}
		}
		else
			return maliciousFizzle(mob,null,L("<S-NAME> attempt(s) to invoke a thunderous spell, but the spell fizzles."));

		// return whether it worked
		return success;
	}
}
