package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2003-2022 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Chant_Treehouse extends Chant
{
	@Override
	public String ID()
	{
		return "Chant_Treehouse";
	}

	private final static String localizedName = CMLib.lang().L("Treehouse");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String localizedStaticDisplay = CMLib.lang().L("(Treehouse)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_CHANT|Ability.DOMAIN_PLANTCONTROL;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_INDIFFERENT;
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_ROOMS;
	}

	@Override
	protected int canTargetCode()
	{
		return CAN_ROOMS;
	}

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(affected==null)
			return;
		if(!(affected instanceof Room))
			return;
		final Room room=(Room)affected;
		if(canBeUninvoked())
		{
			final Room R=room.getRoomInDir(Directions.UP);
			if((R!=null)&&(R.roomID().equalsIgnoreCase("")))
			{
				R.showHappens(CMMsg.MSG_OK_VISUAL,L("The treehouse fades away..."));
				room.rawDoors()[Directions.UP]=null;
				room.setRawExit(Directions.UP,null);
				if(room.amDestroyed())
					CMLib.map().emptyRoom(R, null, true);
				else
					CMLib.map().emptyRoom(R, room, true);
				R.destroy();
			}
			room.clearSky();
		}
		super.unInvoke();
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		final Physical target = mob.location();
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(L("There is already a treehouse above here!"));
			return false;
		}
		boolean isATree=((mob.location().domainType()==Room.DOMAIN_OUTDOORS_WOODS)
					   ||(mob.location().domainType()!=Room.DOMAIN_OUTDOORS_JUNGLE));
		final Item myPlant=Druid_MyPlants.myPlant(mob.location(),mob,0);
		if((myPlant != null) &&((myPlant.material()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_WOODEN))
			isATree=true;
		if((mob.location().myResource()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_WOODEN)
			isATree=true;
		if(!isATree)
		{
			mob.tell(L("There really aren't enough trees here to chant to."));
			return false;
		}
		if(mob.location().roomID().length()==0)
		{
			mob.tell(L("This magic will not work here."));
			return false;
		}
		if((mob.location().getRoomInDir(Directions.UP)!=null)
		&&(mob.location().getRoomInDir(Directions.UP).roomID().length()>0))
		{
			mob.tell(L("You can't create a treehouse here!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{

			final CMMsg msg = CMClass.getMsg(mob,null,this,verbalCastCode(mob,null,auto), auto?"":L("^S<S-NAME> chant(s) for a treehouse!^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().showHappens(CMMsg.MSG_OK_VISUAL,L("A treehouse appears up in a nearby tree!"));
				mob.location().clearSky();
				final Room newRoom=CMClass.getLocale("WoodRoom");
				newRoom.setDisplayText(L("A treehouse"));
				newRoom.setDescription(L("You are up in the treehouse. The view is great from up here!"));
				newRoom.setSavable(false);
				newRoom.setRoomID("");
				newRoom.setArea(mob.location().getArea());
				mob.location().rawDoors()[Directions.UP]=newRoom;
				mob.location().setRawExit(Directions.UP,CMClass.getExit("ClimbableExit"));
				newRoom.rawDoors()[Directions.DOWN]=mob.location();
				Ability A=CMClass.getAbility("Prop_RoomView");
				A.setMiscText(CMLib.map().getExtendedRoomID(mob.location()));
				Exit E=CMClass.getExit("ClimbableExit");
				E.addNonUninvokableEffect(A);
				A=CMClass.getAbility("Prop_PeaceMaker");
				if(A!=null)
					newRoom.addEffect(A);
				A=CMClass.getAbility("Prop_NoRecall");
				if(A!=null)
					newRoom.addEffect(A);
				A=CMClass.getAbility("Prop_NoSummon");
				if(A!=null)
					newRoom.addEffect(A);
				A=CMClass.getAbility("Prop_NoTeleport");
				if(A!=null)
					newRoom.addEffect(A);
				A=CMClass.getAbility("Prop_NoTeleportOut");
				if(A!=null)
					newRoom.addEffect(A);

				newRoom.setRawExit(Directions.DOWN,E);
				for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
				{
					final Room R=mob.location().rawDoors()[d];
					if((R!=null)
					   &&(d!=Directions.DOWN)
					   &&(d!=Directions.UP)
					   &&(R.roomID().length()>0)
					   &&((R.domainType()&Room.INDOORS)==0))
					{
						newRoom.rawDoors()[d]=R;
						A=CMClass.getAbility("Prop_RoomView");
						A.setMiscText(CMLib.map().getExtendedRoomID(R));
						E=CMClass.getExit("Impassable");
						E.addNonUninvokableEffect(A);
						newRoom.setRawExit(d,E);
					}
				}
				newRoom.getArea().fillInAreaRoom(newRoom);
				beneficialAffect(mob,mob.location(),asLevel,0);
			}
		}
		else
			return beneficialWordsFizzle(mob,null,L("<S-NAME> chant(s) for a treehouse, but the magic fades."));

		// return whether it worked
		return success;
	}
}
